So, since I didn’t like the previous colouring/drawing style, I had a moment of clarity and came up with a style. A kind of pencil-drawn style. So, this gave me more ideas on the interface.
I thought the opening of the app could be a person opening up a book and drawing out the room with a pen, which will become the interactive interface.
So, I started re-doing the designs. Started sketches and then brought them into illustrator, see below.
Probably a little too late to start on mood boards and so on, but I’ve been looking over the things I have done so far, and I really don’t like it. It wasn’t the intention to make the illustrated images so mainstream and general, I feel like there’s no character to the visuals and it just all seems so plain. So, I’ve been thinking about this for days now (I couldn’t do anything, because I had to study for exams etc etc.) So I came to the conclusion that I need a real properly laid out plan so I can advance from there onwards to the next stage of the project.
I have been researching the styles and colours and furniture and God knows what, and, in the end, I made a master-mood-board (which I grouped into sections)
(note! The images are pretty large, so it might take a while to load…)

Right, now that I look at it, doesn’t seem like I’ve done any research for this, but I’ve been at it for 4 hours now. My brain has started to melt due to me freaking out over the [old] design and how much I don’t like it/particularly enjoy it.
Also, I found this great blogger, who studies creative arts for theatre and film, and her sketches of the rooms/interior and furniture are pretty cool and quite close to what I want my interface to look like. Check out her blog.
Recently I came across some graphics software I haven’t heard of before, Alchemy . It’s free to download and it produces quite cool shapes which can later be used in illustrator and so on. Here’s an example of something I doodled:
Added a bit more detail and colour to the furniture. Need to fix a few things here and there, add more detail, [and a door,] like more messy stuff on the floor, gradients and light illuminating from the candles and the lamp.
Not the wire-frame, rather a shadow of the [very-close-to] demo interface.
The wall and floor textures are demo-final. (as in, we’ll see what the peoples say at the presentation and then maybe think of a change after that…)

More detail will be added along with the vectors and the colour…
Can’t sleep. Too many things in my head.
Decided to keep working on the illustrator file…
the upside of this is that I really know how to use the pen tool now…
do you like the stripey pants and the rosette in the shirt? and the fancy shmancy scarf ? Looks like an illustrated Hugh Hefner
… anyway, he’s done, I just need to start coding him and animating him through the interface.
began more illustrations and planning out the apps interface. Here’s some sketches and an illustration. This will be the start of the app, Edgar walking down to the tower, of which the interior will be the main interface…